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Absolute zero
Join Date: Feb 2009
Posts: 165
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hi guys here's the list of changes in FL after the patch in Atlantica Online
just want to share this information to you... Free League - Spells from equipment have been adjusted. - Withdraw bug in the Free league has been fixed. - Each mercenary has different physical defense properties; therefore, they will show different defense values. - Magic defense formula has been changed, so all mercenaries Mdef have been reduced. - Magic defense formula has been changed, so damage of magic and heal has been changed. - Increased damage gains from Strength, Intelligence, and Dexterity. - Mercenary balance has been changed. Swordsman – Tolerance of physical damage has been increased. Exorcist – Tolerance of magic damage has been increased. Exorcist – Tolerance of physical damage has been reduced. Exorcist – HP, critical rate, and evasion have been reduced. Lady Knight – Tolerance of physical damage has been increased a lot. Lady Knight – HP and evasion have been increased. Pirate – Physical damage, Critical, Evasion, and Accuracy have been increased. Pirate – HP has been decreased. Pirate – Tolerance of physical damage has been reduced. Spear – Critical and evasion have been increased. Spear – Attack power and HP have been reduced. Spartan – Tolerance of physical damage has been increased. Spartan – Critical and evasion has been increased. Spartan – Max Hp and Attack power has been reduced. Spartan – War Cry‘s duration has been reduced and AOE damage has been increased. Viking/Northern Viking – HP has been increased. Viking/Northern Viking – Critical, Attack power has been reduced. Viking/Northern Viking – Reducing magic defense from Freezing Axe and Ice Ridge Axe has been slightly reduced. Beast Trainer – HP and Attack Power has been increased. Beast Trainer – Critical Rate has been reduced. Archer/Dark Archer – Attack power, Critical Rate, Evasion, and Accuracy have been increased. Archer/Dark Archer – Max HP has been reduced. Prophet – Attack Power and Accuracy have been increased Prophet – Tolerance of Magic damage has been increased. Prophet - Critical Rate has been reduced. Gunner – Attack Power has been increased. Inventor – Tolerance of physical damage has been increased. Inventor – Max HP, Attack Power, Critical Rate, and Accuracy have been reduced. Janissary – Attack Power has been increased. Janissary – HP has been reduced. Artilleryman/Cannoneer – HP and Accuracy have been increased Artilleryman/Cannoneer – Tolerance of physical damage has been reduced. Artilleryman/Cannoneer – Critical Rate and Attack Power have been reduced. Shaman – Tolerance of magic damage has been increased. Shaman – Max HP has been increased. Monk - Tolerance of magic damage has been increased. Witch - Tolerance of magic damage has been increased. Witch – Max HP has been decreased. Witch - Tolerance of physical damage has been decreased. Princess – Attack Power and HP have been increased Princess - Tolerance of magic damage has been increased. Princess – Attack Power deduction of all Signet spells has been increased. Oracle - Tolerance of magic damage has been increased. Elementalist – Attack Power and HP have been increased Sword Main - Tolerance of physical damage has been increased. Sword Main – Evasion, Accuracy and Critical Rate have been increased Spear Main – Evasion and Critical Rate have been increased. Spear Main – Max HP and Attack power have been decreased. Viking Main – Max HP has been decreased. Viking Main – Attack Power and Critical Rate have been reduced. Viking Main – Freezing Axe’s magic defense deduction has been slightly reduced. Bow Main – Attack Power, Critical rate, Evasion, and Accuracy have been increased. Bow Main – Max HP has been reduced. Gunner Main – HP, Evasion, Critical Rate have been increased. Gunner Main – Attack Power has been reduced. Artilleryman Main – Critical Rate, Accuracy, and HP have been increased Artilleryman Main – Evasion and Attack Power have been reduced. Staff Main – Max HP has been increased. Staff Main - Tolerance of magic damage has been increased. Musician – Evasion has been increased. Musician – Max HP and Attack Power have been reduced. Musician – Damage of Ravaging Melody has been reduced. Musician – Cool down turn and damage of Melody of Madness has been reduced. Maniac – Attack Power has been increased. |
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